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Learn the basics of web development, including programming languages and tools, and web accessibility.
Prerequisites:
none
Learn about programming languages and the tools that developers use to create software.
Learning objectives:
In this module, you will:
Prerequisites:
None
Q1. A program can be created by using:
Q2. Low-level languages are a popular choice for:
Q3. Which one of these tools would most likely be in a web developer’s environment?
Q1. What language would you most likely use to create a website?
Q2. The tools that developers use to organize their work are called:
Q3. What do developers do to fix buggy code?
There are various tools and reports at your disposal that can highlight issues that need to be addressed. There are also standards like ARIA tags that will make your app usable by all.
Learning objectives:
In this module, you’ll learn:
Prerequisites:
Q1. Which of the following is an accessible link?
<a href="https://www.microsoft.com">https://www.microsoft.com</a>
<a href="https://www.microsoft.com">Microsoft</a>
<a href="https://www.microsoft.com/>Click here</a>
Q2. Which of the following is an appropriate use of ARIA (Accessible Rich Internet Applications) attributes?
div
element is actually a button
element.Q3. To add a control that the user selects to perform an action, which HTML element should you use?
div
span
p
button
Learn about variables and the data types that populate them.
Learning objectives:
In this module, you’ll learn:
Prerequisites:
None
Q1. In JavaScript, we can declare values with the keyword _______ or _______
let
or var
get
or script
char
or log
Q2. Constants are the same as let
and var
to declare variables, except that…
Q1. Which of the following is not a data type?
Q2. Numbers and ____ are JavaScript primitives that handle numeric data.
bigint
boolean
star
Q3. Strings can reside between both single and double ______.
Functions are the building blocks for any application you’ll create. With functions, you can create named, reusable sections of code to help make it more readable and maintainable. This module explores the core concepts of functions.
Learning objectives:
In this module, you’ll learn:
Prerequisites:
Q1. What is a parameter?
Q2. Which one of the following names follows the naming guidelines for JavaScript functions?
Q3. What function calls a function after a specified amount of time has elapsed?
This lesson covers the basics of JavaScript if/else decision-making concepts. You’ll learn how comparing variables, using Booleans, and using if/else statements allow you to make decisions in your code.
Learning objectives:
In this module, you’ll:
Prerequisites:
None
Q1. The operator === is called.
Q2. A comparison in JavaScript returns what type?
Q3. The ! symbol in JavaScript means:
Q1. What would the following code return: '1' == 1
?
Q2. What would the following code return: '1' === 1
?
Q3. Choose the correct operator to express ‘or’ logic.
Learn how to manipulate and store data within JavaScript.
Learning objectives:
In this module, you’ll learn about:
Prerequisites:
None
Q1. To refer to a specific item in an array, you would use
[]
{}
Q2. How do you get the number of items in an array?
Q3. In JavaScript, indexes start at
Q1. What part of a for
loop would you need to modify to increment its iteration by 5?
Q2. What’s the difference between a for
loop and a while
loop?
for
loop has a counter, a condition, and an increment expression, and a while
loop has only a condition.while
loop has a counter and an increment expression, and a for
loop has only a condition.Q3. Given the code for (let i=1; i < 5; i++), how many iterations will it perform?
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This Problem is intended for audiences of all experiences who are interested in learning about Data Science in a business context; there are no prerequisites.
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